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  1. Serge Demeyer, Stéphane Ducasse, and Sander Tichelaar. A Pattern Language for Reverse Engineering. In Paul Dyson (Ed.), Proceedings of the 4th European Conference on Pattern Languages of Programming and Computing, UVK Universitätsverlag Konstanz GmbH, Konstanz, Germany, 1999. 

    This pattern language describes how to reverse engineer an object-oriented software system. Since the only way to achieve a truly reusable object-oriented design is recognised to be iterative development, reverse engineering is indeed an essential facet of any object-oriented development process. The pattern language itself covers the different phases one encounters when reverse engineering a large software system: from being unfamiliar with a software system up untill preparations for actual reengineering. What you read here is a short version of a complete pattern language. We present only five patterns in full detail and include a summary for the remaining patterns.